alloc(newmem,4048,"DiabloImmortal.exe"+D3D031)
label(returnhere)
label(originalcode)
label(exit)

newmem: //this is allocated memory, you have read,write,execute access
//place your code here

originalcode:
movss xmm9,[r15+14]

push rax // address

mov rax,newmem+500 // address 0x0 value vtmem

//cmp [r15-34],00
//je exit01

cmp [r15-34],(float)400
jb exit01
cmp [r15-34-24],(float)40
jne exit01
cmp [r15-34-C],(float)90
jne exit01
cmp [r15-34-0],4426BFC9
jne exit01

mov [r15-34+0],(float)400
mov [r15-34+4],(float)550
mov [r15-34+18],(float)400
mov [r15-34+1C],(float)300
mov [r15-34+30],(float)1200
mov [r15-34+34],(float)300
mov [r15-34+48],(float)1800
mov [r15-34+4C],(float)500

mov [rax+0],r15 // 6C bat = 0 tat = 1, +2C x y hps
mov [rax+8],r15 //  [rbx-8] = float x float y


exit01:

pop rax



exit:
jmp returnhere

"DiabloImmortal.exe"+D3D031:
jmp newmem
nop
returnhere:

